Luca Zampetti on Twitter: "glslCanvas VSCode (@code) extension updated with Mesh support, .obj loader and VERTEX in fragment shader macro! #glsl #webgl @patriciogv @bookofshaders. read more on https://t.co/gnrHQ4r9Os https://t.co/ERnAPAPJl8" / Twitter
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The Book of Shaders: Running your shader
LearnOpenGL - Advanced GLSL
GLSL] Uniform. https://thebookofshaders.com/03/ | by Shinerd | Medium
GLSL/OpenGL 2.1: Specular Lighting using Uniforms - Stack Overflow
opengl - Vertex buffer binding index and uniform buffer binding points? - Stack Overflow
Shared Uniforms
LearnOpenGL - Advanced GLSL
Confused about Vulkan Binding and Set Rules in GLSL, Please Help : r/vulkan
GLSL in TouchDesigner - Vincent Houzé - YouTube
Episode 22] OpenGL - glsl uniform variables (Second mechanism to send data to GPU) - YouTube